function barrage_default(dt, clip)
	local time = clip.mCurrentTime;
	local total_time = clip.mTotalTime;
	
	while (time + dt) > total_time do
		local time_remain = (total_time - time);
		dt = dt - time_remain;
		time = 0;
		bullet = barrage:createBullet();
--		bullet.direction = Vector3(5,100,0);
		bullet.direction.y = 500;
		bullet.direction.x = 10;
		bullet.totalTimeToLive = 5;
	end
	clip.mCurrentTime = time + dt;
end